Chronicle Bench
  • News
  • The Team
  • Earth Overclocked
  • Press Kit

Factsheet

​Developer
Chronicle Bench

Founding date
Summer 2012


Website
http://www.chroniclebench.com/

Earth Overclocked on Steam
Steam page

Press / Business contact
[email protected]
​
[email protected]


Social
Twitter: @ChronicleBench

Releases
Earth Overclocked (2015)

Welcome to Chronicle Bench's press kit!

Who are we?
We're a group of friends who love making and playing video games. Earth Overclocked was our first commercial project. Before EO most of us worked as solo developers, working on smaller projects including jams such as the Gameboy jam, and Ludum dare.

History
Chronicle Bench was founded in Summer 2012 by developers and best friends Justin Priester and Aaron Griffin, shortly joined by Gabriel Shahid, and later down the road Colt Morris and Mischa van der Goes. The team wanted to create a game that parodied "overly lengthy RPGs," which later became what is now known as Earth Overclocked.

Future Projects
CueO

CEarth Overclocked

Earth Overclocked (2015)

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Earth Overclocked is a twin-stick shooter with rogue-like elements, set in a very distorted, unstable version of our world where trees are evil, snowmen have protruding laser blasters, and monsters from popular myths dwell underground. A scientist is trapped here after his time machine explodes while traveling back in time, and he must reassemble his machine to escape before this crazy dimension collapses under its own instability. With only 20 minutes to explore Distorted Earth, defeat boss monsters, and reclaim the pieces to the time machine, the adrenaline rush is real! 

Fortunately for the Scientist, a variety of powerful weapons can be found hidden in locked chests and sold from menacing black-robed merchants, ranging from simple weapons like shotguns and boomerangs to crazy arsenal such as paintball guns, leaf magnums, and even cheese! 

In true rogue-like fashion, death is permanent and means starting over, but Distorted Earth is randomized between playthroughs to give a fresh experience with every new run, and there are over 35 permanent unlockables, including new weapons, game modes, and classes.

Enjoy the experience by yourself, or team up with up to 3 friends in Local Multiplayer! 
Short, intense playthroughs which greatly differ from each other. 
Very challenging, rewarding gameplay with a "just one more go" feel. 
Non-linear exploration. Clear the main events in any order. (Or follow the game's suggested route.) 
Procedurally generated overworld, dungeons, and monster pools. 
6 different environments and dungeon themes. 
4 main classes unlocked from the start, each with different starting weapons and passive abilities. 
2 bonus unlockable classes. 
40+ enemy types with unique behaviors and upgraded variants. 
20+ difficult boss encounters. Fight a different group of bosses in every playthrough! 
30+ gameplay-altering weapon types. 
35+ unlockable content which change or add to the experience. 
Stats of both enemies and weapons are procedurally generated. 
An unlockable hard mode with more challenges and rewards. 
Over 70 game over messages.


Features
  • Enjoy the experience by yourself, or team up with up to 3 friends in Local Multiplayer! 
  • Short, intense playthroughs which greatly differ from each other. 
  • Very challenging, rewarding gameplay with a "just one more go" feel. 
  • Non-linear exploration. Clear the main events in any order. (Or follow the game's suggested route.) 
  • Procedurally generated overworld, dungeons, and monster pools. 
  • 6 different environments and dungeon themes. 
  • 4 main classes unlocked from the start, each with different starting weapons and passive abilities. 
  • 2 bonus unlockable classes. 
  • 40+ enemy types with unique behaviors and upgraded variants. 
  • 20+ difficult boss encounters. Fight a different group of bosses in every playthrough! 
  • 30+ gameplay-altering weapon types. 
  • 35+ unlockable content which change or add to the experience. 
  • Stats of both enemies and weapons are procedurally generated. 
  • An unlockable hard mode with more challenges and rewards. 
  • Over 70 game over messages.


Videos

Trailers

Let's Plays
The Alder Monster - monster murder fest ╫ Earth Overclocked
Binton gaming - Earth Overclocked: Beta - part 1 Scientist Suit Gameplay 
Somecallmejohnny - Johnny's SPOTLIGHT! - Earth Overclocked


Logos

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Screenshots


Sprites


Music

Links to Youtube
Dungeon 2 - Remastered
Dungeon 1 - Remastered
Overworld - Remastered

Credits

The core team is listed below.  Everyone participated in every aspect of the game, but here are the team members’ focuses:
  • Justin Priester - Programmer
  • Aaron Griffin - Programmer and Sound Artist
  • Colt Morris - Programmer
  • Gabriel Shahid - Music Composer and Artist
  • Mischa van der Goes - Artist

Freelancers:
  • Wayne Serrano - Music Composer
  • Lewis Cross - Artist


Photographs
From left to right and up to down: 
Justin Priester (founder), RayRay/Aaron, Fireworks, Mischa
, Programmer and CEO
Justin Priester, Programmer and Game Designer
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Gabriel Shahid, Music Composer and Artist


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Aaron Griffin, Programmer
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